Intel Devs
Make HTML5 for Windows 8
HTML5 Canvas ! (ce qu'est un canvas)
<\canvas id="supercanvas" width="1280" height="720">Your browser don't support canvas<\/canvas>
Initialisation
var canvas = document.getElementById("supercanvas");
var context = canvas.getContext('2d');
context.fillStyle = "red";
context.fillRect( 100,100,200,200 );
Animations, The good way
if (!window.requestAnimationFrame)
{
window.requestAnimationFrame = ( function()
{
return window.webkitRequestAnimationFrame ||
window.mozRequestAnimationFrame ||
window.oRequestAnimationFrame ||
window.msRequestAnimationFrame ||
function(/*function FrameRequestCallback*/callback,/*DOMElement Element*/element)
{
window.setTimeout( callback, 1000 / 40 );
};
})();
}
function animationLoop()
{
// call firstly the next frame
requestAnimationFrame(animationLoop);
// some function to animate some things
animate();
move();
update();
}
Importer WinJS
<\script src="//Microsoft.WinJS.1.0/js/base.js"><\/script>
<\script src="//Microsoft.WinJS.1.0/js/ui.js"><\/script>
Sauvegardez quand on quitte l'application
WinJS.Application.onunload = function(e){
MyApplication.save();
}
Détecter la Snapped View
Windows.UI.ViewManagement.ApplicationView.value
2 = snapped view
Type de Pointeur (touch ou souris)
function onMSPointerDown( e )
{
switch ( e.pointerType )
{
case e.MSPOINTER_TYPE_MOUSE:
pad.display( false );
break;
default:
pad.display( true );
break;
}
}
Configuration clavier pour la langue
LANG=Windows.Globalization.Language.currentInputMethodLanguageTag;
No scroll (propriété CSS)
html {
-ms-touch-action: none;
}
Accélération graphique window 8
- pas de webGL :(
- canvas 2D calculé dans la carte graphique :)
(démo time)